SEEING+HOME

The moving image has become part of the modern landscape. It is transmitted, streamed, played, created and manipulated in many forms across the globe. It includes animation, film, games and a range of multimedia. With the emergence of Web 2.0 applications it is increasingly simple to harness this form of expression and communication. media type="youtube" key="_veIGGP1Uh4&hl=en" height="355" width="425" The key question for educators is: How do we harness this potential to engage students in learning in the classroom?  The aim of this session is to explore and develop a plan in which to use some of this technology in the curriculum. Participants may approach this in two steps: You may begin your investigation, use [|Del.icio.us] a social bookmarking site set up for the BEP ICT sessions. If you would like to add to this resource sign in with BEPICT and password: bendigo8 (If you get stuck for ideas- Just have a look at teachertube!)
 * SEEING -- THE MOVING IMAGE**
 * 1) Find out a situation where the moving image is used in the classroom. What sort of activities and technology is used? What do you need to have/know to get it going?
 * 2) Investigate in depth either a piece of software or online resource that uses the moving image.

OR

You may explore some of the software present on your computer or in the room that can be simply used to create moving images. Some availiable programs are: Microsoft Movie Maker Photo Story Producer The Movies StopMotionPro and many others.

When you have finished: Record what you have learned or discovered on this WIKI staring with 'Seeing Group 1'